The shotgun, acquired early in the game, proves to be the most effective against both grunt soldiers and bosses. Another weds an electrical discharge and a different kind of machine gun. One armament, for instance, combines a machine gun and a flamethrower. Each has two fire modes, generally unrelated to each other. Aside from the melee Painkiller buzzsaw, five weapons are eventually made available. Brutally butchering every last enemy in a stage is the only way to advance, and for this players have a number of options. The levels are split up into five chapters, each culminating in a boss battle. Having a story in a game like this is certainly a nice perk, but it does little to assuage the boredom that will eventually overcome players as they blast through the rest of Painkiller. Told through grainy cinematic sequences, Garner greets a few demonic and heavenly characters that point him in the right direction. The reasons for his presence there soon become clear: he must do away with all Lucifer's generals to gain entrance into heaven and meet up again with his wife. Ripped violently from the mortal plane by a car crash, Daniel Garner is tossed inexplicably into a purgatorial dimension. Though it's far from epic, there is a storyline mashed into the frantic shooting.
0 Comments
Leave a Reply. |